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Volume 13 | Issue 1 | Year 2026 | Article Id. IJHSS-V13I1P104 | DOI : https://doi.org/10.14445/IJHSS-V13I1P104

Attention, Cognitive Flexibility, and Spatial Skills Across Online and Offline Gameplay


Saanvie Gupta

Received Revised Accepted Published
16 Dec 2025 19 Jan 2026 06 Feb 2026 28 Feb 2026

Citation :

Saanvie Gupta, "Attention, Cognitive Flexibility, and Spatial Skills Across Online and Offline Gameplay," International Journal of Humanities and Social Science, vol. 13, no. 1, pp. 37-50, 2026. Crossref, https://doi.org/10.14445/IJHSS-V13I1P104

Abstract

Games have always been more than entertainment, offering an opportunity to work on cognitive and mental skills. The study looks into the effects of games in online and offline games, which are chess, a turn-based, strategic board game; football, a team game; and FIFA, a fast-paced football simulation video game, on three cognitive abilities, which include attention, cognitive flexibility, and spatial awareness. A sample of 70 respondents that consisted of teenagers, young adults, and adults who had at least four months of gaming experience was studied. The structured questionnaire with three validated scales, including an adapted Attention subscale (ATTC), Cognitive Flexibility Inventory, and the Spatial Ability Instrument, was used to collect the data. Independent samples t-tests, one-way ANOVA, and Pearson’s correlation coefficient were used to conduct statistical analysis. There was a significant difference in the scores of the virtual chess players on attention measures, which supported the concept that turn-taking games based on strategy are useful in enhancing sustained attention. By contrast, the trend of increased spatial awareness was observed in FIFA players, but the differences were not statistically significant. The two groups did not differ significantly with respect to cognitive flexibility, which implies that both categories of gameplay increase adaptability and cognitive skills in a similar way. The amount of time taken in playing the two games was positively correlated with improvements in the three cognitive domains. These results outline the cognitive benefits that are distinct and supportive of both games in-person and online, adding to the possible development of skills other than being a mere hobby.

Keywords

Attention, Cognitive flexibility, Chess, Football, Spatial awareness.

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